tag:blogger.com,1999:blog-3081892499108694782.post2472452754483484179..comments2011-08-01T13:35:11.848-05:00Comments on Storied Adventures: Make Games Better: Character Sheet Walk ThroughJimhttp://www.blogger.com/profile/05953752580633741241noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-3081892499108694782.post-73877710400946515342011-04-10T21:47:39.029-05:002011-04-10T21:47:39.029-05:00I have played a ton of role-playing games and I ca...I have played a ton of role-playing games and I can honestly say that you picked some great examples. For a very "dated" system, CoC has one of those character sheets that a person new to RPG's can just pick up and play with very little explanation. MouseGuard and SotC are examples that are more modern and deliberate in their approach. You might also look at Fred Hick's earlier creation, Don't Rest Your Head, as a good example, and I love the way the Unknown Armies character sheet provides you with lots of queues in how to play your character (though I find the system itself a bit awkward).Dochttps://www.blogger.com/profile/04663294509271088537noreply@blogger.com